ID3D10Buffer::Unmap method

Invalidate the pointer to the resource retrieved by ID3D10Buffer::Map and reenable GPU access to the resource.

Syntax


void Unmap();

Parameters

This method has no parameters.

Return value

Returns nothing

Remarks

Differences between Direct3D 9 and Direct3D 10:

Unmap() in Direct3D 10 is analogous to resource Unlock() in Direct3D 9.

 

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

ID3D10Buffer Interface

 

 

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