Export (0) Print
Expand All

D3DDEBUGMONITORTOKENS enumeration

Defines the debug monitor tokens.

Syntax


typedef enum D3DDEBUGMONITORTOKENS { 
  D3DDMT_ENABLE       = 0,
  D3DDMT_DISABLE      = 1,
  D3DDMT_FORCE_DWORD  = 0x7fffffff
} D3DDEBUGMONITORTOKENS, *LPD3DDEBUGMONITORTOKENS;

Constants

D3DDMT_ENABLE

Enable the debug monitor.

D3DDMT_DISABLE

Disable the debug monitor.

D3DDMT_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.

Remarks

The values in this enumerated type are used by the D3DRS_DEBUGMONITORTOKEN render state and are only relevant for debug builds.

Requirements

Header

D3D9Types.h

See also

D3DRENDERSTATETYPE

 

 

Community Additions

ADD
Show:
© 2015 Microsoft