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D3DCOLOR

D3DCOLOR

Defines the fundamental Direct3D color type.


typedef DWORD D3DCOLOR;

Remarks

A four byte value that typically represents the alpha, red, green, and blue components of a color. It can also represent luminance and brightness.

You can set the D3DCOLOR type using one of the following macros.

Requirements

Header

D3D9Types.h

 

 

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