call - ps
Performs a function call to the instruction marked with the provided label.
- l# is a label - ps marking the beginning of the subroutine to be called.
|Pixel shader versions||1_1||1_2||1_3||1_4||2_0||2_x||2_sw||3_0||3_sw|
This instruction does the following:
- Push address of the next instruction to the return address stack.
- Continue execution from the instruction marked by the label.