ReadOnlyLinkedElementCollection<T> Class
Represents a strongly-typed read-only collection of element instances on the opposite side of a relationship.
Assembly: Microsoft.VisualStudio.Modeling.Sdk.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.12.0.dll)
Microsoft.VisualStudio.Modeling::ReadOnlyLinkedElementCollection<T>
Microsoft.VisualStudio.Modeling::LinkedElementCollection<T>
| Name | Description | |
|---|---|---|
![]() | ReadOnlyLinkedElementCollection<T>(ModelElement^, Guid) | Initializes a new instance of the ReadOnlyLinkedElementCollection class. |
| Name | Description | |
|---|---|---|
![]() | CommittedCount | Gets the actual number of role players in collection (after commit) |
![]() | Count | Gets the number of role players in the collection. |
![]() | IntermediateCount | Gets the intermediate number of role players in collection(during commit). |
![]() | Item[Int32] | Gets or sets the role player at a specified index inside the collection. |
![]() | SourceDomainRole | Gets the source role of the relationship that this collection represents. |
![]() | SourceElement | Gets the source role player which was inherited by this collection. |
![]() | TargetDomainRole | Gets the target role of the relationship that this collection represents. |
| Name | Description | |
|---|---|---|
![]() | Contains(T) | Gets whether a specified role player belongs to the collection. |
![]() | CopyTo(array<T>^, Int32) | Copies all role players to an array. |
![]() | Equals(Object^) | (Inherited from Object.) |
![]() | Exists(Predicate<T>^) | Determines whether there is at least one element for which a given condition is true. |
![]() | Finalize() | (Inherited from Object.) |
![]() | Find(Predicate<T>^) | Finds the first element in the collection which matches a given condition. |
![]() | FindAll(Predicate<T>^) | Finds all elements which satisfy a given condition. |
![]() | FindIndex(Predicate<T>^) | Finds the first element which satisfies a given condition. |
![]() | ForEach(Action<T>^) | Runs the specified action on all elements in the collection. |
![]() | GetEnumerator() | Gets a strongly-typed enumerator for this collection. |
![]() | GetHashCode() | (Inherited from Object.) |
![]() | GetItemProperties(array<PropertyDescriptor^>^) | Returns a complete set of browsable properties for the item type of the collection. If real items exists in the collection, then replace the reflective ones with IMS ones where possible to allow transacted updates through them. |
![]() | GetType() | (Inherited from Object.) |
![]() | IndexOf(T) | Gets the index of a role player inside the collection. |
![]() | MemberwiseClone() | (Inherited from Object.) |
![]() | ToArray() | Creates an array and copies all role players in the collection into it. |
![]() | ToString() | (Inherited from Object.) |
![]() | TrueForAll(Predicate<T>^) | Checks if a given condition is true for all elements in the collection. |
| Name | Description | |
|---|---|---|
![]() | listChangedHandler |
Represents a read-only collection of element instances on the opposite side of the links for a relationship in which a particular element participates.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.





