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Windows Mobile 6.5

This code sample is named Reversi. It demonstrates how to create a Windows Mobile game.

Shell Reference

CheckMenuItem function

CreateWindow function

DefWindowProc function

DeleteObject function

DialogBox function


Ellipse function

EndDialog function

EndPaint function

ExtTextOut function

GetClientRect function

GetDC function

GetDeviceCaps function

GetStockObject function

GetSystemMetrics function

GetTextExtentExPoint function

GetTextMetrics function

KillTimer function

LoadAccelerators function

LoadCursor function

LoadImage function

LocalAlloc function

LocalFree function

MessageBox function

PostMessage function

Rectangle function

RegisterClass function

ReleaseCapture function

ReleaseDC function

SelectObject function

SetBkMode function

SetCapture function

SetFocus function

SetTimer function

SetWindowText function

ShowWindow function

TranslateAccelerator function

TranslateMessage function

WNDCLASS structure

  1. Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:

    C:\Program Files\Windows Mobile 6.5.3 DTK\Samples\PocketPC\CPP\win32\Reversi

    Microsoft Visual Studio launches and loads the solution.

  2. Build the solution (Ctrl+Shift+B).

  3. Deploy the solution (F5).

SDK: Windows Mobile Professional SDK and Windows Mobile Standard SDK

Development Environment: Visual Studio 2005 or 2008.

ActiveSync: Version 4.5.

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