Reversi
Windows Mobile 6.5

8/28/2008
This code sample is named Reversi. It demonstrates how to create a Windows Mobile game.
-
Shell Reference
-
CheckMenuItem function
-
CreateWindow function
-
DefWindowProc function
-
DeleteObject function
-
DialogBox function
-
DispatchMessage
-
Ellipse function
-
EndDialog function
-
EndPaint function
-
ExtTextOut function
-
GetClientRect function
-
GetDC function
-
GetDeviceCaps function
-
GetStockObject function
-
GetSystemMetrics function
-
GetTextExtentExPoint function
-
GetTextMetrics function
-
KillTimer function
-
LoadAccelerators function
-
LoadCursor function
-
LoadImage function
-
LocalAlloc function
-
LocalFree function
-
MessageBox function
-
PostMessage function
-
Rectangle function
-
RegisterClass function
-
ReleaseCapture function
-
ReleaseDC function
-
SelectObject function
-
SetBkMode function
-
SetCapture function
-
SetFocus function
-
SetTimer function
-
SetWindowText function
-
ShowWindow function
-
TranslateAccelerator function
-
TranslateMessage function
-
WNDCLASS structure
-
Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:
C:\Program Files\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\ReversiMicrosoft Visual Studio 2005 launches and loads the solution.
-
Build the solution (Ctrl+Shift+B).
-
Deploy the solution (F5).
Community Additions
Show: