D3D Create Device
Windows Mobile 6.5

8/28/2008
This code sample is named tut01_createdevice. It is the first in a series of tutorials on using Direct3D Mobile. It demonstrates how to create a Direct3D object, and use it to clear the window.
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ChangeDisplaySettingsEx function
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DEVMODE structure
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GetSystemMetrics function
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IDirect3DMobile::CreateDevice function
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IDirect3DMobile::RegisterSoftwareDevice function
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IDirect3DMobileDevice::BeginScene function
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IDirect3DMobileDevice::EndScene function
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Presenting a Scene function
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SHFullScreen function
To run the code sample
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Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:
C:\Program Files\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials\tut01_createdeviceMicrosoft Visual Studio 2005 launches and loads the solution.
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Build the solution (Ctrl+Shift+B).
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Deploy the solution (F5).
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