IDebugBoundBreakpoint2::Delete

Note

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Deletes the breakpoint.

Syntax

HRESULT Delete(   
   void   
);  
int Delete();  

Return Value

If successful, returns S_OK; otherwise, returns an error code. Returns E_BP_DELETED if the state of the bound breakpoint object is set to BPS_DELETED (part of the BP_STATE enumeration).

Example

The following example shows how to implement this method for a simple CBoundBreakpoint object that exposes the IDebugBoundBreakpoint2 interface.

HRESULT CBoundBreakpoint::Delete(void)    
{    
   HRESULT hr;    
  
   // Verify that the bound breakpoint has not been   
   // deleted. If deleted, then return hr = E_BP_DELETED.    
   if (m_state != BPS_DELETED)    
   {    
      m_pInterp->RemoveBreakpoint(m_sbstrDoc, this);    
  
      // Change the state of the breakpoint to BPS_DELETED.    
      m_state = BPS_DELETED;    
      hr = S_OK;    
   }    
   else    
   {    
      hr = E_BP_DELETED;    
   }    
  
   return hr;    
}     

See Also

IDebugBoundBreakpoint2
BP_STATE