Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All


The debug engine (DE) sends this interface to the session debug manager (SDM) when a program stops at a breakpoint.

IDebugBreakpointEvent2 : IUnknown

The DE implements this interface as part of its support for breakpoints. The IDebugEvent2 interface must be implemented on the same object as this interface (the SDM uses QueryInterface to access the IDebugEvent2 interface).

The DE creates and sends this event object when at least one breakpoint is encountered in the program. The event is sent by using the IDebugEventCallback2 callback function supplied by the SDM when it attached to the program being debugged.

The following table shows the methods of IDebugBreakpointEvent2.




Creates an enumerator for all the breakpoints that fired at the current code location.

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

Community Additions

© 2015 Microsoft