EndPoint Class
Identifies a network address. This is an abstract class.
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | EndPoint() | Initializes a new instance of the EndPoint class. |
| Name | Description | |
|---|---|---|
![]() | AddressFamily | Gets the address family to which the endpoint belongs. |
| Name | Description | |
|---|---|---|
![]() | Create(SocketAddress^) | Creates an EndPoint instance from a SocketAddress instance. |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | Serialize() | Serializes endpoint information into a SocketAddress instance. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
The EndPoint class provides an abstract base class that represents a network resource or service. Descendant classes combine network connection information to form a connection point to a service.
Available since 10
.NET Framework
Available since 1.1
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


