DefaultEventAttribute Class
Specifies the default event for a component.
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | DefaultEventAttribute(String^) | Initializes a new instance of the DefaultEventAttribute class. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Returns whether the value of the given object is equal to the current DefaultEventAttribute.(Overrides Attribute::Equals(Object^).) |
![]() | GetHashCode() | Returns the hash code for this instance.(Overrides Attribute::GetHashCode().) |
![]() | GetType() | |
![]() | IsDefaultAttribute() | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute.) |
![]() | Match(Object^) | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute.) |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() ![]() | Default | Specifies the default value for the DefaultEventAttribute, which is null. This static field is read-only. |
| Name | Description | |
|---|---|---|
![]() ![]() | _Attribute::GetIDsOfNames(Guid%, IntPtr, UInt32, UInt32, IntPtr) | Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute.) |
![]() ![]() | _Attribute::GetTypeInfo(UInt32, UInt32, IntPtr) | Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute.) |
![]() ![]() | _Attribute::GetTypeInfoCount(UInt32%) | Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute.) |
![]() ![]() | _Attribute::Invoke(UInt32, Guid%, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) | Provides access to properties and methods exposed by an object.(Inherited from Attribute.) |
Use the Name property to get the name of the default event.
For more information, see Extending Metadata Using Attributes.
The following example defines a collection class named MyCollection. The class is marked with a DefaultEventAttribute that specifies CollectionChanged as the default event.
[DefaultEvent("CollectionChanged")] public ref class TestCollection: public BaseCollection { private: CollectionChangeEventHandler^ onCollectionChanged; public: event CollectionChangeEventHandler^ CollectionChanged { public: void add(CollectionChangeEventHandler^ eventHandler) { onCollectionChanged += eventHandler; } protected: void remove(CollectionChangeEventHandler^ eventHandler) { onCollectionChanged -= eventHandler; } } // Insert additional code. };
The next example creates an instance of MyCollection. Then it gets the attributes for the class, extracts the DefaultEventAttribute, and prints the name of the default event.
int main() { // Creates a new collection. DefaultEventAttributeExample::TestCollection^ newCollection = gcnew DefaultEventAttributeExample::TestCollection; // Gets the attributes for the collection. AttributeCollection^ attributes = TypeDescriptor::GetAttributes(newCollection); // Prints the name of the default event by retrieving the // DefaultEventAttribute from the AttributeCollection. DefaultEventAttribute^ attribute = (DefaultEventAttribute^) attributes[DefaultEventAttribute::typeid]; Console::WriteLine("The default event is: {0}", attribute->Name); }
Available since 1.1
Silverlight
Available since 4.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.





