Defines a block of code for catching additional exception types thrown in a preceding TRY block.
Use the CATCH macro to catch one exception type, then the AND_CATCH macro to catch each subsequent type. End the TRY block with an END_CATCH macro.
The exception-processing code can interrogate the exception object, if appropriate, to get more information about the specific cause of the exception. Call the THROW_LAST macro within the AND_CATCH block to shift processing to the next outer exception frame. AND_CATCH marks the end of the preceding CATCH or AND_CATCH block.
The AND_CATCH block is defined as a C++ scope (delineated by curly braces). If you declare variables in this scope, remember that they are accessible only within that scope. This also applies to the exception_object_pointer_name variable.