Specifies the shape of the mouse pointer when you move the mouse over a particular part of an object at run time. You can use the MousePointer property to indicate changes in functionality as the mouse pointer passes over controls on a form or dialog box. Available at design time and run time.
Object.MousePointer [= nType]
- Specifies a value representing the shape of the mouse pointer.
Note When you set the MousePointer property using the Properties window, the drop-down list displays the setting names used in Visual FoxPro for Windows.
The following table lists the values for nType.
nType Description 0 Shape determined by the object (Default) 1 Arrow 2 Cross (cross-hair pointer) 3 I-beam 4 Icon (small white square within a black square) 5 Size (four-pointed arrow pointing north, south, east, west) 6 Size NE SW (double arrow pointing northeast and southwest) 7 Size NS (double arrow pointing north and south) 8 Size NW SE (double arrow pointing northwest and southeast) 9 Size WE (double arrow pointing west and east) 10 Up arrow 11 Hourglass or wristwatch 12 No Drop 13 Hide pointer 14 Arrow. Not a valid property value for grids and returns the error "Expression evaluated to an illegal value." 15 Hand 99 Custom. Uses pointer specified in object's MouseIcon property.
To indicate that the user should wait for a process to finish, set the MousePointer property to 11 (Hourglass or Wristwatch).
When MousePointer is set to 15 (Hand), an arrow appears instead of a hand when running Visual FoxPro applications on Windows NT 4.0 operating systems.
Applies To: CheckBox | ComboBox | CommandButton | CommandGroup | Container Object | Control Object | EditBox | Form | Grid | Image | Label | Line | ListBox | OLE Bound Control | OLE Container Control | OptionButton | OptionGroup | _SCREEN | Shape | Spinner | TextBox | ToolBar