SelectObject

Windows Mobile 6.5
A version of this page is also available for
4/8/2010

This function selects an object into a specified device context. The new object replaces the previous object of the same type.


HGDIOBJ SelectObject(
  HDC hdc, 
  HGDIOBJ hgdiobj
); 

hdc

[in] Handle to the device context.

hgdiobj

[in] Handle to the object to be selected.

The specified object must have been created by using one of the following functions.

Object Functions

Bitmap

CreateBitmap, CreateCompatibleBitmap, CreateDIBSection

(Bitmaps can be selected for memory device contexts only, and for only one device context at a time.)

Brush

CreateDIBPatternBrushPt, CreatePatternBrush, CreateSolidBrush

Font

CreateFontIndirect

Pen

CreatePen, CreatePenIndirect

Region

CombineRgn, CreateRectRgn, CreateRectRgnIndirect

If the selected object is not a region, the handle of the object being replaced indicates success.

If the selected object is a region, one of the following values indicates success.

Value Description

SIMPLEREGION

Region consists of a single rectangle.

COMPLEXREGION

Region consists of more than one rectangle.

NULLREGION

Region is empty.

NULL indicates that an error occurred and the selected object is not a region. Otherwise, a GDI_ERROR value is returned.

This function returns the previously selected object of the specified type.

An application should always replace a new object with the original, default object after it has finished drawing with the new object.

An application cannot select a bitmap into more than one device context at a time.

Headerwindows.h
Librarycoredll.lib
Windows Embedded CEWindows CE 1.0 and later
Windows MobileWindows Mobile Version 5.0 and later

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