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IDirectDrawVideo::CanUseOverlayStretch

Windows Mobile 6.5
A version of this page is also available for
4/8/2010

This method determines whether the renderer will check overlay restrictions.


HRESULT CanUseOverlayStretch(
  long* UseOverlayStretch
);

UseOverlayStretch

Set to OATRUE if the renderer can use overlay stretching; otherwise, set to OAFALSE.

Returns an HRESULT value.

For a description of overlay stretching, see IDirectDrawVideo::UseOverlayStretch.

Windows Embedded CEWindows CE 2.12 and later
Windows MobilePocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later
NoteMicrosoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later

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