Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

CreatePalette (GDI)

Windows Mobile 6.5
A version of this page is also available for

This function creates a logical color palette.

HPALETTE CreatePalette( 


[in] Long pointer to a LOGPALETTE structure that contains information about the colors in the logical palette.

A handle that identifies a logical palette indicates success. NULL indicates failure. To get extended error information, call GetLastError.

An application can determine whether a device supports palette operations by calling the GetDeviceCaps function and specifying the RASTERCAPS constant.

Once an application creates a logical palette, it can select that palette into a device context by calling the SelectPalette function. A palette selected into a device context can be realized by calling the RealizePalette function.

When you no longer need the palette, call the DeleteObject function to delete it.

Because Windows Embedded CE does not arbitrate between the palettes of the foreground and background applications, palettes are not automatically padded with Windows system colors. Therefore, the number of color entries in the palette created by this function is always the same as the palNumEntriesmember of the LOGPALETTE structure.

Windows Embedded CEWindows CE 2.0 and later
Windows MobileWindows Mobile Version 5.0 and later

Community Additions

© 2015 Microsoft