Windows Mobile 6.5
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This method determines whether the renderer will check the current scan line when drawing.

HRESULT CanUseScanLine(
  long* UseScanLine


Set to OATRUE if the renderer can use scan line information; otherwise, set to OAFALSE.

Returns an HRESULT value.

For a description of the use of scan line detection in the DirectShow video renderer, see IDirectDrawVideo::UseScanLine.

Windows Embedded CEWindows CE 2.12 and later
Windows MobilePocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later
NoteMicrosoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later

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