Windows Mobile 6.5
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This method retrieves index data.

HRESULT GetIndices(
  IDirect3DMobileIndexBuffer** ppIndexData


[out] Address of a pointer to an IDirect3DMobileIndexBuffer interface that represents the returned index data.

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

The values in the index list are used to index into a vertex list when creating geometry to render.

Calling this method will increase the internal reference count on the IDirect3DMobileIndexBuffer interface. Failure to call IUnknown::Release when finished using this IDirect3DMobileIndexBuffer interface results in a memory leak.

LibraryD3dm.lib, D3dmguid.lib
Windows Embedded CEWindows CE 5.0 and later
Windows MobileWindows Mobile Version 5.0 and later