Windows Mobile 6.5
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This method specifies the color palette that the object application should use when it edits the specified object.

HRESULT SetColorScheme( 


[in] Pointer to a LOGPALETTE structure that specifies the recommended palette.

One of the values in the following table is returned.

Value Description


Color palette received successfully.


Object does not support setting palettes.


Invalid LOGPALETTE structure pointed to by lpLogPal.


Object must be running to perform this operation.

The SetColorScheme method sends the container application's recommended color palette to the object application, which is not obliged to use it.

To determine whether the platform supports this interface, see Determining Supported COM APIs.

Upon receiving the palette, the object application should do the following:

  1. Allocate and fill in its own LOGPALETTE structure with the colors specified in the container application's LOGPALETTE structure.
  2. Call CreatePalette (GDI) to create a palette from the resulting LOGPALETTE structure.
    This palette can be used to render objects and color menus as the user edits objects in the document.

The first palette entry in the LOGPALETTE structure specifies the foreground color recommended by the container.

The second palette entry specifies the recommended background color.

The first half of the remaining palette entries are fill colors; the second half are colors for lines and text.

Container applications typically specify an even number of palette entries.

If a container specifies an odd number of entries, the object application should assume that the first half of the total entries plus one designate fill colors, while the remainder designate line and text colors.

For example, if there are five entries, the first three should be interpreted as fill colors and the last two as line and text colors.

HeaderOleidl.h, oleidl.idl
Libraryoleaut32.lib, uuid.lib
Windows Embedded CEWindows CE 2.0 and later
Windows MobileWindows Mobile Version 5.0 and later

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