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CEL_EVENT_PULSE

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Windows Embedded CE 6.0 R3

4/8/2010

This structure is passed when an event is pulsed with PulseEvent.

Syntax

typedef struct __CEL_EVENT_PULSE { 
  HANDLE hEvent;
} CEL_EVENT_PULSE, *PCEL_EVENT_PULSE;

Members

  • hEvent
    Handle of the event that is being pulsed.

Requirements

Header celog.h
Windows Embedded CE Windows CE 3.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

PulseEvent