MoveUnitBounded method

Moves a markup pointer to a specified location in a specified direction, but not past another given markup pointer.

Syntax


HRESULT retVal = object.MoveUnitBounded(muAction, pIBoundary);

Parameters

muAction [in]

Type: MOVEUNIT_ACTION

MOVEUNIT_ACTION enumeration that specifies the location to which to move the markup pointer.

pIBoundary [in]

Type: IMarkupPointer

Pointer to an IMarkupPointer interface for the markup pointer that acts as a boundary for the move.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

 

 

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