MoveUnitBounded method
Moves a markup pointer to a specified location in a specified direction, but not past another given markup pointer.
Syntax
HRESULT retVal = object.MoveUnitBounded(muAction, pIBoundary);
Parameters
- muAction [in]
-
Type: MOVEUNIT_ACTION
MOVEUNIT_ACTION enumeration that specifies the location to which to move the markup pointer.
- pIBoundary [in]
-
Type: IMarkupPointer
Pointer to an IMarkupPointer interface for the markup pointer that acts as a boundary for the move.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
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