How to Use Platform Builder to Connect to Multiple Target Devices (Windows CE 5.0)
From a single development workstation, you can connect to multiple Windows CE–based devices. For each simultaneous connection to a target device, you must open a separate instance of Microsoft® Platform Builder on your development workstation. You must also create a separate named connection for each target device.
Connecting to multiple devices can improve the efficiency of the development process. Through multiple connections, you can manage several target devices simultaneously from the same development workstation. You can create connections to multiple target devices that all run identical run-time images. The target devices can also all run different run-time images.
To track your progress in the following table, select the check box next to each step.
|1. Decide which target devices you want to use.
You can use a target device if the run-time image for the target device includes kernel independent transport layer (KITL) support.
|Supporting KITL in an OS Design|
|2. Verify that the run-time image for each target device includes the appropriate board support package (BSP) for the hardware of the target device.||Supported Board Support Packages|
|3. If you have not already built a run-time image for each target device that you want to use, build a run-time image for each target device that lacks one.||Building a Run-Time Image|
|4. In Platform Builder, create a named connection for each target device.||Creating a Named Connection|
|5. Configure each named connection.||Configuring a Connection for Downloading and Debugging|
|6. Choose the named connection that corresponds to the first target device, and then connect your development workstation to the first target device.||Connecting to a Target Device Over an Existing Named Connection|
|7. Start another instance of Platform Builder on your development workstation.||Not applicable.|
|8. In the instance of Platform Builder you just started, choose the named connection that corresponds to the next target device, and then connect your development workstation to the next target device.||Connecting to a Target Device Over an Existing Named Connection|
|9. Repeat steps 4 and 5 for each additional target device you want to connect to your development workstation.||Not applicable.|
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