GWES OS Design Development (Windows CE 5.0)
Windows CE 5.0
Windows CE enables OS design developers to customize the look and behavior of many aspects of their user interface.
In This Section
- GWES Overview
- Provides information about the modules and components that implement GWES, and GWES related sysgens.
- Customizing Dialog Boxes and Message Boxes
- Describes customizations for such dialog and message box attributes as size and location, as well as implementations for headless systems.
- Customizing a UI Component
- Documents customizable UI components, such as Out of Memory UI, Startup UI, and Touch Screen Calibration UI.
- Creating a Skin
- Describes skins for use with common controls, window controls, and the nonclient area of windows.
- How to Implement Screen Rotation
- Provides the steps necessary to rotate the screen on a Windows CE-based target device.
- Customizing System Colors
- Describes customizations for system colors, such as those used for buttons, title bars, and text.
- Implementing Notifications
- Decribes how to implement notifications to informing a user and/or applications that an event has occurred.
- Using Applications in Landscape and Portrait Modes
- Describes how configure an OS design to support applications that can switch between landscape and portrait display modes.
- Notification Reference
- Provides reference information about how to implement notifications.
- Out of Memory User Interface Reference
- Provides OS design developers with reference information for the out of memory system.
- Startup User Interface Reference
- Provides OS design developers with reference information for the startup UI.
- GWES OS Reference
- Provides OS design developers with reference information for controlling various aspects of the user interface.
- Developing OS Design Elements
- Provides a list of topics related to adding and customizing elements of an OS design.
- Shell OS Design Development
- Describes the available options and techniques for customizing the Windows CE shell.
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