D3DM_COLORFILL (Windows CE 5.0)

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This structure contains the contents of the D3DMOP_COLORFILL command token (see D3DM_OPERATION), which instructs the driver to fill a rectangle on a surface with a color.

typedef struct _D3DM_COLORFILL {  D3DMCOLOR Color;  ULONG SurfaceId;  RECT Rect;} D3DM_COLORFILL, * LPD3DM_COLORFILL;

Members

  • Color
    A D3DMCOLOR value specifying the color that the driver should use in the fill operation.
  • SurfaceId
    A ULONG value that specifies the surface that the driver should fill the a rectangle on.
  • Rect
    A RECT structure that specifies the size and location of the rectangle.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.

See Also

Direct3D Mobile Driver Structures | D3DMCOLOR | RECT

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