D3DMDEVICEFORMAT (Windows CE 5.0)

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This structure describes the properties of a format that the driver supports for a Direct3D Mobile resource.

typedef struct _D3DMDEVICEFORMAT {  D3DMFORMAT Format;ULONGTypeFlags;
  ULONG      Usage;} D3DMDEVICEFORMAT;

Members

  • Format
    A D3DMFORMAT value that identifies the numerical format of the data in the resource.
  • TypeFlags
    A ULONG value that identifies the type of resource the format applies to. This value should be set to one of the D3DMRTYPEFLAG Values.
  • Usage
    A ULONG value that identifies the format's usage. This value should be set to one of the D3DMUSAGE Values.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.

See Also

Direct3D Mobile Driver Structures | D3DM_GETADAPTERINFO_DATA | D3DMFORMAT | D3DMRTYPEFLAG Values

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