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LUID_AND_ATTRIBUTES structure

The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

Syntax


typedef struct _LUID_AND_ATTRIBUTES {
  LUID  Luid;
  DWORD Attributes;
} LUID_AND_ATTRIBUTES, *PLUID_AND_ATTRIBUTES;

Members

Luid

Specifies an LUID value.

Attributes

Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

Remarks

An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when the LUID is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.

Requirements

Minimum supported client

Windows XP [desktop apps only]

Minimum supported server

Windows Server 2003 [desktop apps only]

Header

Winnt.h (include Windows.h)

See also

AllocateLocallyUniqueId
LUID
PRIVILEGE_SET
TOKEN_PRIVILEGES

 

 

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