Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All

TextWriter Methods

The TextWriter type exposes the following members.

  Name Description
Public method Supported by the XNA Framework Close Closes the current writer and releases any system resources associated with the writer.
Public method CreateObjRef Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.)
Public method Supported by the XNA Framework Supported by Portable Class Library Dispose() Releases all resources used by the TextWriter object.
Protected method Supported by the XNA Framework Supported by Portable Class Library Dispose(Boolean) Releases the unmanaged resources used by the TextWriter and optionally releases the managed resources.
Public method Supported by the XNA Framework Supported by Portable Class Library Equals(Object) Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Supported by the XNA Framework Supported by Portable Class Library Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Flush Clears all buffers for the current writer and causes any buffered data to be written to the underlying device.
Public method FlushAsync Asynchronously clears all buffers for the current writer and causes any buffered data to be written to the underlying device.
Public method Supported by the XNA Framework Supported by Portable Class Library GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetLifetimeService Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.)
Public method Supported by the XNA Framework Supported by Portable Class Library GetType Gets the Type of the current instance. (Inherited from Object.)
Public method InitializeLifetimeService Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.)
Protected method Supported by the XNA Framework Supported by Portable Class Library MemberwiseClone() Creates a shallow copy of the current Object. (Inherited from Object.)
Protected method MemberwiseClone(Boolean) Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.)
Public method Static member Supported by the XNA Framework Synchronized Creates a thread-safe wrapper around the specified TextWriter.
Public method Supported by the XNA Framework Supported by Portable Class Library ToString Returns a string that represents the current object. (Inherited from Object.)
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Boolean) Writes the text representation of a Boolean value to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Char) Writes a character to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Char[]) Writes a character array to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Decimal) Writes the text representation of a decimal value to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Double) Writes the text representation of an 8-byte floating-point value to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Int32) Writes the text representation of a 4-byte signed integer to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Int64) Writes the text representation of an 8-byte signed integer to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Object) Writes the text representation of an object to the text string or stream by calling the ToString method on that object.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Single) Writes the text representation of a 4-byte floating-point value to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(String) Writes a string to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(UInt32) Writes the text representation of a 4-byte unsigned integer to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(UInt64) Writes the text representation of an 8-byte unsigned integer to the text string or stream.
Public method Supported by the XNA Framework Write(String, Object) Writes a formatted string to the text string or stream, using the same semantics as the String.Format(String, Object) method.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(String, Object[]) Writes a formatted string to the text string or stream, using the same semantics as the String.Format(String, Object[]) method.
Public method Supported by the XNA Framework Supported by Portable Class Library Write(Char[], Int32, Int32) Writes a subarray of characters to the text string or stream.
Public method Supported by the XNA Framework Write(String, Object, Object) Writes a formatted string to the text string or stream, using the same semantics as the String.Format(String, Object, Object) method.
Public method Write(String, Object, Object, Object) Writes a formatted string to the text string or stream, using the same semantics as the String.Format(String, Object, Object, Object) method.
Public method WriteAsync(Char) Writes a character to the text string or stream asynchronously.
Public method WriteAsync(Char[]) Writes a character array to the text string or stream asynchronously.
Public method WriteAsync(String) Writes a string to the text string or stream asynchronously.
Public method WriteAsync(Char[], Int32, Int32) Writes a subarray of characters to the text string or stream asynchronously.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine() Writes a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Boolean) Writes the text representation of a Boolean value followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Char) Writes a character followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Char[]) Writes an array of characters followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Decimal) Writes the text representation of a decimal value followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Double) Writes the text representation of a 8-byte floating-point value followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Int32) Writes the text representation of a 4-byte signed integer followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Int64) Writes the text representation of an 8-byte signed integer followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Object) Writes the text representation of an object by calling the ToString method on that object, followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Single) Writes the text representation of a 4-byte floating-point value followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(String) Writes a string followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(UInt32) Writes the text representation of a 4-byte unsigned integer followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(UInt64) Writes the text representation of an 8-byte unsigned integer followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework WriteLine(String, Object) Writes a formatted string and a new line to the text string or stream, using the same semantics as the String.Format(String, Object) method.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(String, Object[]) Writes out a formatted string and a new line, using the same semantics as Format.
Public method Supported by the XNA Framework Supported by Portable Class Library WriteLine(Char[], Int32, Int32) Writes a subarray of characters followed by a line terminator to the text string or stream.
Public method Supported by the XNA Framework WriteLine(String, Object, Object) Writes a formatted string and a new line to the text string or stream, using the same semantics as the String.Format(String, Object, Object) method.
Public method WriteLine(String, Object, Object, Object) Writes out a formatted string and a new line, using the same semantics as Format.
Public method WriteLineAsync() Writes a line terminator asynchronously to the text string or stream.
Public method WriteLineAsync(Char) Writes a character followed by a line terminator asynchronously to the text string or stream.
Public method WriteLineAsync(Char[]) Writes an array of characters followed by a line terminator asynchronously to the text string or stream.
Public method WriteLineAsync(String) Writes a string followed by a line terminator asynchronously to the text string or stream.
Public method WriteLineAsync(Char[], Int32, Int32) Writes a subarray of characters followed by a line terminator asynchronously to the text string or stream.
Top
Show:
© 2015 Microsoft