Provides support for design-time license context serialization.
Assembly: System (in System.dll)
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
|Serialize(Stream, String, DesigntimeLicenseContext)|
Serializes the licenses within the specified design-time license context using the specified key and output stream.
Returns a string that represents the current object.(Inherited from Object.)
This class provides a serialization method that can serialize a specified design-time license context.
Using an instance of this object with untrusted data is a security risk. Use this class only with trusted data. For more information, see Untrusted Data Security Risks.
Available since 1.1
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.