ID3D12Debug interface

A debug interface controls debug settings and validates pipeline state. It can only be used if the debug layer is turned on.

Members

The ID3D12Debug interface inherits from the IUnknown interface. ID3D12Debug also has these types of members:

Methods

The ID3D12Debug interface has these methods.

MethodDescription
EnableDebugLayer

Enables the debug layer.

 

Remarks

This interface is obtained by querying it from the ID3D12Device using IUnknown::QueryInterface.

Requirements

Header

D3d12sdklayers.h

See also

IUnknown
Debug Layer Interfaces

 

 

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