ID3D12DescriptorHeap::GetCPUDescriptorHandleForHeapStart method (d3d12.h)

Gets the CPU descriptor handle that represents the start of the heap.

Syntax

D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandleForHeapStart();

Return value

Type: D3D12_CPU_DESCRIPTOR_HANDLE

Returns the CPU descriptor handle that represents the start of the heap.

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3D12.lib
DLL D3D12.dll

See also

ID3D12DescriptorHeap