ID3D10SwitchToRef interface (d3d10sdklayers.h)

A switch-to-reference interface (see the switch-to-reference layer) enables an application to switch between a hardware and software device.

Inheritance

The ID3D10SwitchToRef interface inherits from ID3D10DeviceChild. ID3D10SwitchToRef also has these types of members:

Methods

The ID3D10SwitchToRef interface has these methods.

 
ID3D10SwitchToRef::GetUseRef

Get a boolean value that indicates the type of device being used.
ID3D10SwitchToRef::SetUseRef

Switch between a hardware and a software device.

Remarks

This interface is obtained by calling QueryInterface on a ID3D10Device Interface created with the D3D10_CREATE_DEVICE_SWITCH_TO_REF flag.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

Core Interfaces

ID3D10DeviceChild