Breakpoint2::LocationType Property

 

Gets the location type the breakpoint represents.

Namespace:   EnvDTE80
Assembly:  EnvDTE80 (in EnvDTE80.dll)

property dbgBreakpointLocationType LocationType {
	dbgBreakpointLocationType get();
}

Property Value

Type: EnvDTE::dbgBreakpointLocationType

One of the dbgBreakpointLocationType values.

A breakpoint can be set in a function, a file, a variable, or at a specific memory address. See for more information.fe4eedc1-71aa-4928-962f-0912c334d583

The following example demonstrates how to use the LocationType property.

public static void LocationType(EnvDTE80.DTE2 dte)
{
    // Setup debug Output window.
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
    w.Visible = true;
    OutputWindow ow = (OutputWindow)w.Object;
    OutputWindowPane owp = ow.OutputWindowPanes.Add("LocationType property: ");
    owp.Activate();

    EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger;
    owp.OutputString("HitCountTarget: " +
                        debugger.Breakpoints.Item(1).HitCountTarget);
    owp.OutputString("\nHitCountType: " +
                        debugger.Breakpoints.Item(1).HitCountType);
    owp.OutputString("\nLocationType: " +
                        debugger.Breakpoints.Item(1).LocationType);
    owp.OutputString("\nName: " + debugger.Breakpoints.Item(1).Name);
    debugger.Breakpoints.Item(1).Tag = "My Breakpoint";
    owp.OutputString("\nTag: " + debugger.Breakpoints.Item(1).Tag);
    owp.OutputString("\nType: " + debugger.Breakpoints.Item(1).Type); 
}

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