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Sets a two-dimensional linear transformation between world space and page space for the specified device context. This transformation can be used to scale, rotate, shear, or translate graphics output.

BOOL SetWorldTransform(
   const XFORM& rXform


Reference to an XFORM structure that contains the transformation data.

Returns a nonzero value on success.

Returns 0 on failure.

To get extended error information, call GetLastError.

This method wraps the Windows GDI function SetWorldTransform.

Header: afxwin.h

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