Represents a design-time license context that can support a license provider at design time.
Assembly: System (in System.dll)
<HostProtectionAttribute(SecurityAction.LinkDemand, SharedState := True)> <PermissionSetAttribute(SecurityAction.LinkDemand, Name := "FullTrust")> <PermissionSetAttribute(SecurityAction.InheritanceDemand, Name := "FullTrust")> Public Class DesigntimeLicenseContext Inherits LicenseContext
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Gets a saved license key.(Overrides LicenseContext.GetSavedLicenseKey(Type, Assembly).)
Gets the requested service, if it is available.(Inherited from LicenseContext.)
Sets a saved license key.(Overrides LicenseContext.SetSavedLicenseKey(Type, String).)
Returns a string that represents the current object.(Inherited from Object.)
This class provides methods for managing license keys of the associated context and a property for representing the licensing mode of the associated context.
Available since 1.1
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.