Handlers for Message-Map Ranges
This article explains how to map a range of messages to a single message handler function (instead of mapping one message to only one function).
There are times when you need to process more than one message or control notification in exactly the same way. At such times, you might wish to map all of the messages to a single handler function. Message-map ranges allow you to do this for a contiguous range of messages:
You can map ranges of command IDs to:
A command handler function.
A command update handler function.
You can map control-notification messages for a range of control IDs to a message handler function.
Topics covered in this article include:
In the .CPP file, add your message-map entry, as shown in the following example:
The message-map entry consists of the following items:
The message-map range macro:
Parameters to the macro:
The first two macros take three parameters:
The command ID that starts the range
The command ID that ends the range
The name of the message handler function
The range of command IDs must be contiguous.
The third macro, ON_CONTROL_RANGE, takes an additional first parameter: a control-notification message, such as EN_CHANGE.
Add your handler function declaration in the .H file. The following code shows how this might look, as shown below:
Handler functions for single commands normally take no parameters. With the exception of update handler functions, handler functions for message-map ranges require an extra parameter, nID, of type UINT. This parameter is the first parameter. The extra parameter accommodates the extra command ID needed to specify which command the user actually chose.
For more information about parameter requirements for updating handler functions, see Example for a Range of Command IDs.
When might you use ranges? One example is in handling commands like the Zoom command in the MFC sample HIERSVR. This command zooms the view, scaling it between 25% and 300% of its normal size. HIERSVR's view class uses a range to handle the Zoom commands with a message-map entry resembling this:
When you write the message-map entry, you specify:
Two command IDs, beginning and ending a contiguous range.
Here they are ID_VIEW_ZOOM25 and ID_VIEW_ZOOM300.
The name of the handler function for the commands.
Here it's OnZoom.
The function declaration would resemble this:
The case of update handler functions is similar, and likely to be more widely useful. It's quite common to write ON_UPDATE_COMMAND_UI handlers for a number of commands and find yourself writing, or copying, the same code over and over. The solution is to map a range of command IDs to one update handler function using the ON_UPDATE_COMMAND_UI_RANGE macro. The command IDs must form a contiguous range. For an example, see the OnUpdateZoom handler and its ON_UPDATE_COMMAND_UI_RANGE message-map entry in the HIERSVR sample's view class.
Update handler functions for single commands normally take a single parameter, pCmdUI, of type CCmdUI*. Unlike handler functions, update handler functions for message-map ranges do not require an extra parameter, nID, of type UINT. The command ID, which is needed to specify which command the user actually chose, is found in the CCmdUI object.
Another interesting case is mapping control-notification messages for a range of control IDs to a single handler. Suppose the user can click any of 10 buttons. To map all 10 buttons to one handler, your message-map entry would look like this:
When you write the ON_CONTROL_RANGE macro in your message map, you specify:
A particular control-notification message.
Here it's BN_CLICKED.
The control ID values associated with the contiguous range of controls.
Here these are IDC_BUTTON1 and IDC_BUTTON10.
The name of the message handler function.
Here it's OnButtonClicked.
When you write the handler function, specify the extra UINT parameter, as shown in the following:
The OnButtonClicked handler for a single BN_CLICKED message takes no parameters. The same handler for a range of buttons takes one UINT. The extra parameter allows for identifying the particular control responsible for generating the BN_CLICKED message.
The code shown in the example is typical: converting the value passed to an int within the message range and asserting that this is the case. Then you might take some different action depending on which button was clicked.