/MACHINE (Specify Target Platform)


For the latest documentation on Visual Studio 2017, see Visual Studio 2017 Documentation.


The /MACHINE option specifies the target platform for the program.

Usually, you don't have to specify the /MACHINE option. LINK infers the machine type from the .obj files. However, in some circumstances, LINK cannot determine the machine type and issues a linker tools error LNK1113. If such an error occurs, specify /MACHINE.

To set this linker option in the Visual Studio development environment

  1. Open the project's Property Pages dialog box. For details, see Setting Visual C++ Project Properties.

  2. Click the Linker folder.

  3. Click the Advanced property page.

  4. Modify the Target Machine property.

To set this linker option programmatically

  1. See TargetMachine.

Setting Linker Options
Linker Options