Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All
Expand Minimize
Important This document may not represent best practices for current development, links to downloads and other resources may no longer be valid. Current recommended version can be found here.

/MACHINE (Specify Target Platform)

/MACHINE:{ARM|EBC|IA64|MIPS|MIPS16|MIPSFPU|MIPSFPU16|          SH4|THUMB|X64|X86}

The /MACHINE option specifies the target platform for the program.

Usually, you do not need to specify the /MACHINE option. LINK infers the machine type from the .obj files. However, in some circumstances, LINK cannot determine the machine type and issues a linker tools error LNK1113. If such an error occurs, specify /MACHINE.

To set this linker option in the Visual Studio development environment

  1. Open the project's Property Pages dialog box. For details, see Setting Visual C++ Project Properties.

  2. Click the Linker folder.

  3. Click the Advanced property page.

  4. Modify the Target Machine property.

To set this linker option programmatically

Community Additions

ADD
Show:
© 2015 Microsoft