/MACHINE (Specify Target Platform)
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/MACHINE (Specify Target Platform)


The /MACHINE option specifies the target platform for the program.

Usually, you don't have to specify the /MACHINE option. LINK infers the machine type from the .obj files. However, in some circumstances, LINK cannot determine the machine type and issues a linker tools error LNK1113. If such an error occurs, specify /MACHINE.

To set this linker option in the Visual Studio development environment

  1. Open the project's Property Pages dialog box. For details, see Setting Visual C++ Project Properties.

  2. Click the Linker folder.

  3. Click the Advanced property page.

  4. Modify the Target Machine property.

To set this linker option programmatically

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