CodeAttribute2::FullName Property
Visual Studio 2015
Gets the full path and name of the object's file.
Assembly: EnvDTE80 (in EnvDTE80.dll)
Property Value
Type: System::String^A string representing the full path and name of the object's file.
Implements
CodeAttribute::FullNameThe FullName property is known as the FileName property in some versions of Visual Studio.
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The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic). |
The following example creates a new namespace and attribute in the current class and lists some of the attribute's properties.
public void CreateClassAndAttrib(DTE2 applicationObject) { // Before running, load or create a project. FileCodeModel2 fcm2 = GetFileCodeModel(applicationObject); CodeAttribute2 cmAttribute; CodeClass2 cmClass; String msg = null; if (fcm2 != null) { CodeNamespace cmNamespace; // Try to create a new namespace. try { cmNamespace = fcm2.AddNamespace("CMNamespace", -1); // If successful, create the other code elements. if (cmNamespace != null) { cmClass = (CodeClass2)cmNamespace.AddClass("ANewClass", -1, null, null, vsCMAccess.vsCMAccessPrivate); cmAttribute = (CodeAttribute2)cmClass.AddAttribute ("NewAttribute", "AttributeValue", -1); msg += "Fullname: " + cmAttribute.FullName; MessageBox.Show(msg); } else { MessageBox.Show("Cannot continue - no filecodemodel available."); } } catch (Exception ex) { MessageBox.Show("ERROR: " + ex); } } } public FileCodeModel2 GetFileCodeModel(DTE2 applicationObject) { // Returns the FileCodeModel object of the active // window. TextWindow txtWin = (TextWindow)applicationObject.ActiveWindow.Object; FileCodeModel2 fcm2; if (txtWin != null) { try { fcm2 = (FileCodeModel2)txtWin.Parent. ProjectItem.FileCodeModel; return fcm2; } catch (Exception ex) { MessageBox.Show("ERROR: " + ex); return null; } } else return null; }
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