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Creates an animation control and attaches it to a CAnimateCtrl object.
Specifies the animation control's style. Apply any combination of the windows styles described in the Remarks section below and the animation control styles described in Animation Control Styles in the Platform SDK.
Specifies the animation control's parent window, usually a CDialog. It must not be NULL.
Specifies the animation control's ID.
You construct a CAnimateCtrl in two steps. First, call the constructor, and then call Create, which creates the animation control and attaches it to the CAnimateCtrl object.
Apply the following window styles to an animation control.
If you want to use extended windows styles with your animation control, call CreateEx instead of Create.
In addition to the window styles listed above, you may want to apply one or more of the animation control styles to an animation control. See the Platform SDK for more information on animation control styles.