Sets the viewport origin of the device context.
The viewport, along with the device-context window, defines how GDI maps points in the logical coordinate system to points in the coordinate system of the actual device. In other words, they define how GDI converts logical coordinates into device coordinates.
The viewport origin marks the point in the device coordinate system to which GDI maps the window origin, a point in the logical coordinate system specified by the SetWindowOrg member function. GDI maps all other points by following the same process required to map the window origin to the viewport origin. For example, all points in a circle around the point at the window origin will be in a circle around the point at the viewport origin. Similarly, all points in a line that passes through the window origin will be in a line that passes through the viewport origin.