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CFirePropNotifyEvent::FireOnChanged

 

Notifies all connected IPropertyNotifySink interfaces (on every connection point of the object) that the specified object property has changed.


      static HRESULT FireOnChanged(
   IUnknown* pUnk,
   DISPID dispID 
);

pUnk

[in] Pointer to the IUnknown of the object sending the notification.

dispID

[in] Identifier of the property that has changed.

One of the standard HRESULT values.

This function is safe to call even if your control does not support connection points.

Requirements

Header: atlctl.h

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