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UITypeEditor.GetPaintValueSupported Method

Definition

Indicates whether this editor supports painting a representation of an object's value.

Overloads

GetPaintValueSupported()

Indicates whether this editor supports painting a representation of an object's value.

GetPaintValueSupported(ITypeDescriptorContext)

Indicates whether the specified context supports painting a representation of an object's value within the specified context.

GetPaintValueSupported()

Indicates whether this editor supports painting a representation of an object's value.

public:
 bool GetPaintValueSupported();
public bool GetPaintValueSupported ();
member this.GetPaintValueSupported : unit -> bool
Public Function GetPaintValueSupported () As Boolean

Returns

true if PaintValue(Object, Graphics, Rectangle) is implemented; otherwise, false.

See also

Applies to

GetPaintValueSupported(ITypeDescriptorContext)

Indicates whether the specified context supports painting a representation of an object's value within the specified context.

public:
 virtual bool GetPaintValueSupported(System::ComponentModel::ITypeDescriptorContext ^ context);
public virtual bool GetPaintValueSupported (System.ComponentModel.ITypeDescriptorContext context);
public virtual bool GetPaintValueSupported (System.ComponentModel.ITypeDescriptorContext? context);
abstract member GetPaintValueSupported : System.ComponentModel.ITypeDescriptorContext -> bool
override this.GetPaintValueSupported : System.ComponentModel.ITypeDescriptorContext -> bool
Public Overridable Function GetPaintValueSupported (context As ITypeDescriptorContext) As Boolean

Parameters

context
ITypeDescriptorContext

An ITypeDescriptorContext that can be used to gain additional context information.

Returns

true if PaintValue(Object, Graphics, Rectangle) is implemented; otherwise, false.

See also

Applies to