Whether you are developing for computers with one processor or several, you want your Silverlight-based application to provide the most responsive interaction with the user, even if the application is currently doing other work. Using multiple threads of execution is one of the most powerful ways to keep your application responsive to the user and at the same time make use of the processor in between or even during user events.
Discusses levels of synchronization, how to avoid deadlocks and race conditions, single-processor and multiprocessor computers, and other threading issues.
Describes the managed classes you can use to synchronize the activities of threads and the data of objects accessed on different threads, and provides an overview of thread pool threads.