Color::FromArgb Method (Int32)
Creates a Color structure from a 32-bit ARGB value.
Assembly: System.Drawing (in System.Drawing.dll)
Parameters
- argb
- Type: System::Int32
A value specifying the 32-bit ARGB value.
The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e, which is a parameter of the Paint event handler. The code performs the following actions:
Creates three brushes, each a different color. Each Color structure that is used to create a brush is created from a 32-bit ARGB value.
Uses an imaginary triangle to position three circles.
Paints three overlapping circles, each centered on one vertex of the triangle, using a different brush for each circle.
void FromArgb4( PaintEventArgs^ e ) { Graphics^ g = e->Graphics; // Transparent red, green, and blue brushes. SolidBrush^ trnsRedBrush = gcnew SolidBrush( Color::FromArgb( 0x78FF0000 ) ); SolidBrush^ trnsGreenBrush = gcnew SolidBrush( Color::FromArgb( 0x7800FF00 ) ); SolidBrush^ trnsBlueBrush = gcnew SolidBrush( Color::FromArgb( 0x780000FF ) ); // Base and height of the triangle that is used to position the // circles. Each vertex of the triangle is at the center of one of the // 3 circles. The base is equal to the diameter of the circles. float triBase = 100; float triHeight = (float)Math::Sqrt( 3 * (triBase * triBase) / 4 ); // coordinates of first circle's bounding rectangle. float x1 = 40; float y1 = 40; // Fill 3 over-lapping circles. Each circle is a different color. g->FillEllipse( trnsRedBrush, x1, y1, 2 * triHeight, 2 * triHeight ); g->FillEllipse( trnsGreenBrush, x1 + triBase / 2, y1 + triHeight, 2 * triHeight, 2 * triHeight ); g->FillEllipse( trnsBlueBrush, x1 + triBase, y1, 2 * triHeight, 2 * triHeight ); }
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.