Switching Platforms in Device Projects
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Switching Platforms in Device Projects 

You can easily switch the target platform. For example target a Pocket PC 2003 platform or a Smartphone platform using the same project.

To create a project targeting multiple platforms in Visual C++, see:

For information on setting the target platform in Configuration manager, see:

For additional information on working with resources multiple platforms in a Visual C++ project, please see Using Resources on Multiple Platforms.

See Also

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