Graphics.DrawString Method (String, Font, Brush, RectangleF)
Assembly: System.Drawing (in system.drawing.dll)
public void DrawString ( String s, Font font, Brush brush, RectangleF layoutRectangle )
public function DrawString ( s : String, font : Font, brush : Brush, layoutRectangle : RectangleF )
Not applicable.
Parameters
- s
String to draw.
- font
Font that defines the text format of the string.
- brush
Brush that determines the color and texture of the drawn text.
- layoutRectangle
RectangleF structure that specifies the location of the drawn text.
The text represented by the s parameter is drawn inside the rectangle represented by the layoutRectangle parameter. If the text does not fit inside the rectangle, it is truncated at the nearest word. To further manipulate how the string is drawn inside the rectangle use the DrawString overload that takes a StringFormat.
The following code example is designed for use with Windows Forms, and it requires PaintEventArgse, which is a parameter of the Paint event handler. The code performs the following actions:
-
Creates a text string to draw.
-
Defines the font as Arial (16pt).
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Creates a solid, black brush to draw with.
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Creates a rectangle in which to draw the text.
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Draws the rectangle to the screen.
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Draws the string to the screen using the font, brush, and destination rectangle.
public: void DrawStringRectangleF( PaintEventArgs^ e ) { // Create string to draw. String^ drawString = "Sample Text"; // Create font and brush. System::Drawing::Font^ drawFont = gcnew System::Drawing::Font( "Arial",16 ); SolidBrush^ drawBrush = gcnew SolidBrush( Color::Black ); // Create rectangle for drawing. float x = 150.0F; float y = 150.0F; float width = 200.0F; float height = 50.0F; RectangleF drawRect = RectangleF(x,y,width,height); // Draw rectangle to screen. Pen^ blackPen = gcnew Pen( Color::Black ); e->Graphics->DrawRectangle( blackPen, x, y, width, height ); // Draw string to screen. e->Graphics->DrawString( drawString, drawFont, drawBrush, drawRect ); }
public void DrawStringRectangleF(PaintEventArgs e)
{
// Create string to draw.
String drawString = "Sample Text";
// Create font and brush.
Font drawFont = new Font("Arial", 16);
SolidBrush drawBrush = new SolidBrush(Color.get_Black());
// Create rectangle for drawing.
float x = 150;
float y = 150;
float width = 200;
float height = 50;
RectangleF drawRect = new RectangleF(x, y, width, height);
// Draw rectangle to screen.
Pen blackPen = new Pen(Color.get_Black());
e.get_Graphics().DrawRectangle(blackPen, x, y, width, height);
// Draw string to screen.
e.get_Graphics().DrawString(drawString, drawFont, drawBrush, drawRect);
} //DrawStringRectangleF
Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.