TextureBrush::TranslateTransform Method (Single, Single, MatrixOrder)
.NET Framework (current version)
Translates the local geometric transformation of this TextureBrush object by the specified dimensions in the specified order.
Assembly: System.Drawing (in System.Drawing.dll)
Parameters
- dx
-
Type:
System::Single
The dimension by which to translate the transformation in the x direction.
- dy
-
Type:
System::Single
The dimension by which to translate the transformation in the y direction.
- order
-
Type:
System.Drawing.Drawing2D::MatrixOrder
The order (prepend or append) in which to apply the translation.
The following example is designed for use with Windows Forms, and it requires PaintEventArgs e, which is a parameter of the Paint event handler. The code performs the following actions:
Creates a TextureBrush object.
Translates the texture image 50 units in the x-direction.
Fills a rectangle on the screen, using the texture brush.
void TranslateTransform_Example2( PaintEventArgs^ e ) { // Create a TextureBrush object. TextureBrush^ tBrush = gcnew TextureBrush( gcnew Bitmap( "texture.jpg" ) ); // Move the texture image 2X in the x-direction. tBrush->TranslateTransform( 50, 0 ); // Fill a rectangle with tBrush. e->Graphics->FillRectangle( tBrush, 0, 0, 100, 100 ); }
.NET Framework
Available since 1.1
Available since 1.1
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