Multithreading
Visual C++ allows you to have multiple concurrent threads of execution running simultaneously. With multithreading, you can spin off background tasks, manage simultaneous streams of input, manage a user interface, and much more.
In This Section
- Multithreading with C and Win32
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Provides support for creating multithread applications with Microsoft Windows
- Multithreading with C++ and MFC
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Describes what processes and threads are and what the MFC approach to multithreading is.
- Multithreading and Locales
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Discusses issues that arise when using the locale functionality of both the C Runtime Library and the Standard C++ Library in a multithreaded application.
Related Sections
- CWinThread
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Represents a thread of execution within an application.
- CSyncObject
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Describes a pure virtual class that provides functionality common to the synchronization objects in Win32.
- CSemaphore
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Represents a semaphore, which is a synchronization object that allows a limited number of threads in one or more processes to access a resource.
- CMutex
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Represents a mutex, which is a synchronization object that allows one thread mutually exclusive access to a resource.
- CCriticalSection
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Represents a critical section, which is a synchronization object that allows one thread at a time to access a resource or section of code.
- CEvent
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Represents an event, which is a synchronization object that allows one thread to notify another that an event has occurred.
- CMultiLock
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Represents the access-control mechanism used in controlling access to resources in a multithreaded program.
- CSingleLock
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Represents the access-control mechanism used in controlling access to a resource in a multithreaded program.
- Adding Functionality
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Provides links to topics describing conceptual information about the Visual C++ libraries and topics discussing various coding technologies and techniques.