Using Native Run-Time Checks
In Visual C++, you can use native run-time checks to catch common run-time errors such as:
- Stack pointer corruption.
- Overruns of local arrays.
- Stack corruption.
- Dependencies on uninitialized local variables.
- Loss of data on an assignment to a shorter variable.
To enable native run-time checks in a debug build
- Use the /RTC option and link with the debug version of a C run-time library (/MDd, for example).
To modify native run-time check behavior
- Use the runtime_checks pragma.
You cannot use /RTC with an optimized (/O) build. A compiler error results. If you use a runtime_checks pragma in an optimized build, the pragma has no effect.
When you debug a program with run-time checks enabled, the default action is for the program to stop and break to the debugger when a run-time error occurs. You can change this default behavior for any run-time check. For details, see Changing How the Debugger Handles Exceptions.
Other topics in this section provide information on:
- Customizing Run-Time Checks with the C Run-Time Library
- Using Run-Time Checks without the C Run-Time Library